Heliodons & Lights
Lighting highlights the objects, just like in the real world. From the low-key lighting of dawn to the glare of midday, from the solitude of a crypt to the backlighting of a bay, Artlantis Studio has all of the light sources (spotlight, bulb, sun, sky) and aerial effects (atmospheres, radiosity, turbulence, diffraction, halo) needed to compute the most realistic lighting models.

Heliodons
By simply using a heliodon and a lighted sky, you can immediately illuminate your exterior and interior scenes without having to go to the long preparation needed for multiple artificial lights. Calculation of the radiation dispersion and coloured bounce immediately creates a brilliantly realistic lighting model.
Lights
Whether it is created by a spotlight or a point of light, a 2D view window, in constant interaction with the preview window, makes it easy to position Artlantis Studio lighting effects. The light duplication tools are especially useful when illuminating large scenes (offices, lofts, theatres, panoramas, etc.). In addition to the immediate realism achieved by simply calculating the sky's or sun's radiosity, the level of sophistication of all of the possible multiple-source based settings gives you the luxury of more lead-ins for the most complex and varied scenes. From packaging to interior design, from residential architecture to urban planning analysis, Artlantis Studio lets you produce scene lighting as a true tool for simulating and organizing space.
Light Shader
A number of special materials such as Neon shaders, adjustable transparent bodies or coloured reflectors instantly contribute to the the realism of certain scenes where the lighting diffuses through real surfaces.

